Universal Design

Design Innovations through Collaborative Research Methods

University of Cincinnati

ABSTRACT
Technology is presenting new opportunities for designers and educators to collaborate in developing tools for reading instruction. This paper shares a collaborative research study that leveraged visual communication design, reading literacy, and educational psychology research to help teach early reading skills through a multi-sensory experiential learning tool. This study demonstrates how collaboration and design problem-solving can contribute to addressing communication design problems and developing experiential learning methods.

The Sustainable Challenges and Opportunities in Environmental Graphic Design

College of Design & Innovation
Tongji University

ABSTRACT
This paper examines the sustainable challenges and opportunities in environmental graphic design through the lens of two projects implemented in Shanghai. The first, a wayfinding program for the Shanghai South Railway Station, is a study in using EGD to support and enhance sustainable behavior. The second, a signage and EGD program for a practice center at Tongji University, demonstrates EGD’s ability to support cultural sustainability, particularly in the use of typography and symbols to connect users and create a unique sense of identity.

Inclusive, High Quality Decisions? Macro/Micro Design Impacts within our Everyday Experiences

School of Design
Rochester Institute of Technology

ABSTRACT
Age and physical ability are natural filters for assessing the successes of designed objects, messages, and experiences. Design problem solving contributes (or not) to the resolution of challenges faced by aging and/or physically challenged individuals as they interact with products and contexts in the built environment. This paper examines some design details, solutions, and situations that impact everyday inclusivity and quality of experience, and suggests approaches toward understanding and increasing interaction success for all of us.

Pushing Design’s Edges with Sound Interactions

School of Visual Communication Design
Kent State University

ABSTRACT
Sound is temporal, social, invisible, and physical. Though sound has long been part of design, it has not held a prominent place in our discourse. While design education has historically focused on visual communication, the ways we might create, select, and remix sound can positively influence a holistic approach to projects, transform the way we might speak to an audience, and play a role in shaping human experiences.

Adam Brodsley

Adam Brodsley co­founded Volume Inc. at the dawn of the new millennium (which admittedly sounds like a long time ago) and has since served as Principal and Creative Director. His broad range of expertise and experience is connected by the desire to engage people through the power of design, whatever the method, whatever the medium but especially in the
physical world we inhabit.

Adam Brodsley, Volume Design, Inc.
San Francisco

Alan Hughes

next-gen interactive for exhibit, museum, brand, and retail spaces

Completely focused on creating 'digital branding experiences in physical spaces'--creating unforgettable moments of connection between people and brands, in trade show exhibits, retail spaces, museums, and corporate environments.

Alan Hughes, NEXT/NOW
Chicago

Pages

Subscribe to RSS - Universal Design