Novartis Pavillon – Zero-Energy Media Facade
Where sunlight becomes art: The zero-energy media facade of the Novartis Pavillon combines organic photovoltaics and LEDs to create a communicative skin. It features a total of 10’000 solar modules with 30’000 embedded LEDs and consumes only as much energy as it can produce.
The Challenge
The Novartis Pavillon located in Basel, Switzerland, is a place of encounter and learning about life sciences. It houses “Wonders of Medicine”, a permanent multimedia exhibition, as well as meeting spaces and a café. Our brief was to create a media facade for the circular building.
Project Vision
Our vision was to combine organic photovoltaics and LED technology to create a zero-energy media facade. This means that the total amount of energy consumed by the facade over a year is (at least) equal to the amount of energy it produces itself. The facade is designed to offer Novartis a unique communication medium to enter into a dialogue with the public and with its urban surroundings.
Design + Execution
The project was implemented with an iterative approach. We conducted a series of parametric design studies to find the optimal geometry and graphic design for the facade. Then we moved on to the engineering and built a series of prototypes and test set-ups to validate our solution. We also built a playout system and worked with three international artists, who collaborated with scientists from Novartis to create digital artworks. Finally, the facade was assembled locally in an old Novartis warehouse, which allowed us to keep transportation at a minimum.
Project Details
Design Team
Valentin Spiess (concept development, creative direction and engineering)
Reto Weljatschek (concept development, design and construction)
Michael Stucki (concept development and system engineering)
David Hänggi (concept development and system engineering)
Gesine Gennrich (concept development)
Christian Reimann (project management)
Oliver Hagmann (project management)
Stephan Urech (agile project coach)
Michael Lotz (software engineering)
Erik Eggeling (software engineering)
Ivo Schüssler (software engineering)
Marcel Colomb (software engineering)
Guillaume Massol (software engineering)
Oliver Heyerick (system engineering)
Nicholas Bewick (development of concept and architecture geometry)
Guido Tarantola (development of concept and architecture geometry)
Sabine Himmelsbach (art curation)
Daniel Canogar (artist)
Esther Hunziker (artist)
Ruth Jarman (artist)
Joe Gerhardt (artist)
Collaborators
AMDL CIRCLE (architecture)
Michele De Lucchi (architecture)
Vogt Landschaftsarchitekten (landscape architecture)
ASCA (opv modules)
Daniel Canogar, Esther Hunziker, Semiconductor (digital artworks)
House of Electronic Arts (art curation)
Photo Credits
Laurids Jensen, iart (photography), iart (videography)
Open Date
April 2022