Multimedia

Paige Hudson is a Creative Director at Second Story Interactive Studio in Portland, OR
Media type: Image
JOBS image
Media type: Image
JOBS image
Media type: Image
JOBS image
Media type: Image
Media type: Image
Lorenc+Yoo Design Complete Lucerne Town Project (image: angelic sculptures)
Media type: Image
Media type: Image
Media type: Image
Ozora Onuki
Media type: Image
Michael Gericke, Pentagram
Media type: Image
Rob Jarvis, Artistic Identity
Media type: Image
Media type: Image
JOBS image
Media type: Image
Cornell Tech Bloomberg Center signage (image: overhead identity on facade of building)
Media type: Image
Cornell Tech (image: campus landscaping by night with lit column)
Media type: Image
Cornell Tech (image: stainless steel column with map)
Media type: Image
Cornell Tech (image: stainless steel wayfinding totem)
Media type: Image
Cornell Tech (image: people use stainless steel wayfinding totem)
Media type: Image
Cornell Tech (image: stainless steel marker, emblazoned with school logo and name)
Media type: Image
Cornell Tech (image: composition of various views and details of the monument structure)
Media type: Image
Cornell Tech (image: large sculptural letter "C")
Media type: Image
Temporary site signage echoed the utilitarian brand language. Sign painters were commissioned to hand stencil the logo and an expressive graphic referencing the playful tessellation of domino tiles.
Media type: Image
Threshold signs were pre-cast and inset into the ground to signal the official entries into the park. These repeat throughout the length of the 5-acre site and reference the repeat of a domino tile. (image: set of four images of ground installations)
Media type: Image
Smaller low level signs were created which continued the industrial language and palette. (image: dog park signage)
Media type: Image
The larger family of signs were used for the recreational spaces in the park. Each area required a rule sign with large destination labels and specific activity instructions. (image: volleyball sign)
Media type: Image
‘Heads up’ style mapping was used for each directory monolith and each map was created specifically for each location and orientation. Maps were printed directly to the ‘H beam’ in a limited palette. (image: directory sign)
Media type: Image
As part of the design strategy, an industrial language of ‘H beams’ was used at varying sizes to unify the many sign types. Information monoliths were positioned at key points across the 5 acre site. (image: visitors use map signage)
Media type: Image
The park’s visual language were inspired by its namesake. A tree icon was made from the dot grid seen in domino tiles and paired with stencil typography inspired by type found in the factory. (image: logo in concrete wall)
Media type: Image
Embracing the site’s industrial heritage, the park repurposed elements from the factory including 80-foot high gantry cranes and large-scale syrup tanks that act as natural landmarks. (image: metal signage)
Media type: Image
Rostov-on-Don Platov International Airport (image: interactive allows visitors to look through a viewfinder at a moving painting)
Media type: Image
Rostov-on-Don Platov International Airport (image: interactive allows visitors to "try on" cossack garments)
Media type: Image
Rostov-on-Don Platov International Airport (image: large 360-degree screen in airport)
Media type: Image
Rostov-on-Don Platov International Airport  (image: large 360-degree screen in airport)
Media type: Image
A 360 immersive experience which follows a group of Cossacks from the early 1700s across the Russian Steppe. (image: large 360-degree screen in airport)
Media type: Image
The data collected was documented onto maps that were handed off to the neighborhood association to help them as they plan for Pioneer Square’s future.
Media type: Image
The team collected/documented the tags throughout the neighborhood and transposed each tag’s location onto a large scale gallery map on display for the public.
Media type: Image
STEP 3: SHARE WITH US YOUR IDEA @ #MAPTHESQUARE. The participants were encouraged to share their tag on Facebook, Instagram & Twitter.
Media type: Image
STEP 2: ATTACHED TO LOCATION THAT NEEDS INTERVENTION People were encouraged to take photos of locations they would like to see changed with their tag.
Media type: Image
STEP 2: ATTACHED TO LOCATION THAT NEEDS INTERVENTION People were encouraged to take photos of locations they would like to see changed with their tag.
Media type: Image
STEP 1 CHOOSE A TAG - Blue = Access & Entrances; Red = Sociability; Yellow = Uses & Activities; Green = Comfort & Image; White = Write your own.
Media type: Image
KIOSKS: Simple, readily available materials and spray paint graphics made up (8) easily moved kiosks with tags and instructions.
Media type: Image
Map the Square is an art installation and digital interactive urban mapping project that elevates public conversation around design and built environment in Pioneer Square.
Media type: Image
Audio narration of Eudora Welty’s short story, “The Key,” plays + animations seamlessly illustrate written portrait of a deaf couple, sitting waiting for train while dream of destination.  (image: desk with projection)
Media type: Image
Eudora Welty’s real work environment projected while she talks about her neighbors as sources of inspiration. Her trusted journal appears, w/ observations she would scribble down for short stories. (image: desk with projection)
Media type: Image
Each vignette is crafted in completely distinct animation styles. The visual style of Wright's animation, seen here, is based on the paintings of Jacob Lawrence; John Grisham’s mimic courtroom drawing. (image: animation detail)
Media type: Image
A clip of Richard Wright is heard, describing education inequality, which was critical to address, matched with items that inspired him. (image: visitor at projection mapped desk)
Media type: Image
A summary of each author appears on printed page before he/she begins talking. Visitor immediately introduced to them, and foreshadow key themes in story that will unfold. (image: projected type on typewriter)
Media type: Image
An attract screen introduces each of the three writers whose stories will be explored. (image: detail of type-written graphic)
Media type: Image
Visitors sit at the desk and immerse themselves in the stories of three homegrown Mississippi writers. Paired with sound design, the typewriter’s keyboard is highlighted as words projected on paper. (image: girl sits at desk)
Media type: Image
Embedded in the reproduction of a writer’s studio—the study—the typewriter experience uses projected videos precisely mapped to a real desk, typewriter and book. (image: exhibit)
Media type: Image

Pages