Ariel Rubin

Ariel Rubin

Ariel Rubin is a game and interactive design whose company, Wild Optimists, creates new ways to play and opportunities for guests to feel like the hero.

People

Website

Member Since

September 2025

Ariel Rubin is one half of the award-winning Wild Optimists, an interactive design company devoted to creating new ways to play for location based entertainment, events, brand marketing and at home gaming. Our goal is always to give the players a chance to be the hero.
Ariel graduated from Vassar College and spent her early career in production and writing in Hollywood. She met Juliana over a game of werewolf, and the two dreamed up the first tabletop escape room game: Escape Room In A Box, which they licensed to Mattel. They have since had nine tabletop games published and sold over half a million units.
As audience appetite for interactivity has increased, Wild Optimists have brought their expertise to collaborations with theme parks such as Universal Orlando and Mall of America, marketing campaigns for studios such as Sony and Amazon, and live immersive experiences for companies such as Hasbro, The Gaylord Hotels, AEG, and Area 15.

Ask me about

Cost effective ways to add interactivity to any space or experience.

My super power is

Finding creative solutions to marry game mechanics with story.

I'm looking for

New spaces to create interactives for (museums, cultural centers, restaurants, retail, etc)

What I love about experience design

I love designing interactives that create moments of connection between strangers and opportunities for people to feel that their choices matter, that they are special and can be a hero.

Best piece of advice I've ever heard

To focus in on what I’m really passionate about doing versus pitching that I can do all the things I’m capable of.

Where I find Inspiration

Board Games, Escape Rooms, Theme Parks, Mystery Media

Practice Area

Branded Environments, Exhibition, Public Installation, Wayfinding

Focus Area

Interactive

Industry

Cultural, Entertainment, Healthcare, Museums, Recreation, Retail, Visitor Centers