Mad Systems is an award-winning audiovisual/interactive consultancy, design and integration company specializing in exhibits for museums, visitor centers, briefing centers and theme parks. We are a majority woman-owned business that uses creative technology to develop long-lasting and easy-to-maintain systems. Mad implements the latest technology using non-proprietary equipment whenever possible.
The Tagline: “Evolution, Not Disruption.”
The Deliverable: “Applied & Adaptive Technology, by Design.”
The Practice: “Immersive & experiential technology design & project management for education, entertainment, and events”
Ritesh Lala is a Creative Technologist trained in the systemics of new media theory and its applications in the fusion of art, science and engineering. For the past 10 years, he has created interactive experiences for public, health and corporate spaces with form factors that span from tiny 2"x2" cubes to multi-projector multi-room scale. His installations allow users to extend their physical selves into digital spaces and augment them with a sense of magic and wonder made possible by stunning visuals and invisible sensors.
Colleen Connolly is a problem-solver and a people supporter. Her research-based projects as a student at Virginia Commonwealth University covers a diverse field of experience design topics, from multilingual accessibility to mobile app exhibition design. She is a recipient of the Fulbright Arts Research Grant to China, which will begin in 2021. During her Fulbright project she will be affiliated with Tsinghua University and is excited to work towards fluency in Mandarin after 8 years of prior study.
Oen Michael Hammonds, a designer, mentor, and Design Principal at IBM, has designed across the gamut—services, advertising, graphic, interactive and environmental.
My name is Alfred Ton. Pleasure to meet you! I am a recent graduate from the California State University, Long Beach design program. I am a designer with the goal of making things fun and interesting for all. I hope to provide quality solutions to any field that I work in. My primary focus is on the Toy and entertainment industry. My goal is to give people the feeling of wonder and satisfaction that can only be achieved through simply having fun.