Now, some 200,000-plus objects chronicling more than 30 centuries of design history have made the jump from 91st street onto the internet.
2018 SEGD Conference
Details coming early 2018
Has a building, place or a public place made you feel excited, interested, melancholic or stressed? Do some people find a location stimulating, while others find it boring or even alarming?
2018 SEGD Academic Summit
Details coming Spring 2018
Making the Invisible Visible was a project that surveyed recent examples of alternative exhibit spaces and methods that have been successfully utilized by parks, museums and event organizers. Making the Invisible Visible was a project that surveyed recent examples of alternative exhibit spaces and methods that have been successfully utilized by parks, museums and event organizers.
EGD is a valuable tool for beginning graphic design students to gain awareness of the direct relationship between design and place/community. Two of our lower level seminars, Art of Walking and Text in the Landscape, aim to achieve this.
Collaborating with the non-profit Groundwork Cincinnati Mill Creek, students proposed a sign system along a major industrial riverfront — the Mill Creek — for its current and future trail system
Resource Garden is an educational project designed to re-evaluate and transform the search-experience of academic/scholarly resources within post-secondary libraries. It allows students to explore their research topic across a variety of disciplines to gain a greater breadth of background knowledge and a critical perspective.
An exhibition that encourages co-creation, grows and evolves over time, with it being a different experience at every instant. Through this design, participants are able to collaborate, create and enjoy a personal stake in the exhibition as they become an integral part of its evolution.
This paper outlines a pedagogy for introducing students to the design process specifically in the area of Social Design. In a fast paced world where the established paradigm of defining a designers’ role is evolving rapidly, this paper elucidates the need for and presents a theoretical framework for a pedagogy that has been developed to help emerging designers understand the role they play in design practice today. The extended idea of design education is meant to shape the mindset of young designers as they prepare for the professional world outside.
Sarah McKeen is a Project Manager in the New York office of Pentagram.
Before Joining Pentagram Sarah McKeen worked for Gensler for 8 years of which half of her time there was spent as an Interior Designer and half as an Environmental Graphic Designer. Before Gensler, Sarah was at Morgan Gick McBeath & Associates as an Interior Designer in Falls Church, VA for three years.
Sarah McKeen graduated from the University of Florida's Interior Design program.
The Miami Beach Urban Studios builds upon the vision of the College of Communication, Architecture + The Arts by utilizing the innovation, community engagement, and expertise afforded by its participating faculty members, facilities, and location to be at the forefront of teaching, research, and service in art, design, performance, and communication.
The Sign Research Foundation promotes and supports multi-disciplinary sign education and research for the betterment of society.
A mandate to increase visitation from Parks Canada and a desire to better communicate the history of the land, its people and culture led to a thoughtful graphic and architectural installation at Batoche in Saskatchewan.
The design of education environments can serve not only aesthetic, inspirational needs but also practical ones. The integration of architecture and environmental graphic design communicates and reinforces core concepts and ideas related to the students’ ongoing studies. Importantly, this opportunity applies to all learning environments—low cost can yield high-impact results. We believe creative, unexpected design intervention can assist current schools that are struggling to keep students engaged, and also act as a catalyst for a new type of school environment that sets a precedent for high-performance learning facilities. The success of not-for-profits such as Publicolor in using design to improve student outcomes serves as inspiration for our ideas.
This paper examines the processes and outcomes of an educational project designed to explore new ways of thinking about experiential graphic design and interactive design. Through the pedagogical approaches of these two distinct disciplines, undergraduate design students unified user-generated content, social media, and virtualized reality not only as wayfinding and placemaking techniques, but as means to build a hidden, invisible city with its own shifting circulation paths, monuments and narratives weaving through the physical landscape.
Workplace safety is closely related to staff’s wellness, but they have been mostly approached as separate initiatives due to organizational conventions and operational constraints. Thanks to the rising awareness of health and wellness as well as advanced technology capabilities, corporate attempts are increasing for creating a safer work environment by monitoring employees’ physical and emotional conditions in relation to potential workplace hazards. This paper will present an integrated design approach to workplace safety and wellness based on the case studies of communication system design projects that explored digitally augmented warehouse work environments.
This paper presents the framework and outcomes of two transformative projects aimed at developing strategies for re-envisioning Cincinnati’s urban and historic core. Through a unique collaboration between University of Cincinnati’s DAAP students, adjunct faculty, the community, and key civic stakeholders, the projects brought to light the possibilities for creating a best-in-class visitor experience and transforming a derelict urban district once celebrated as the center for Brewing in Cincinnati.
Charrettes and critiques can be devised specifically for experiential graphic design course goals and assignments in order to inform design process and final project outcomes in particular and unanticipated ways. For the purposes of this paper, charrette refers to a planned, intensive and timed experience that is strategically directed toward the investigation and solution of a specific design goal or objective. The term critique implies a group dialogue, analysis or assessment of work during a particular phase of design process. Diverse approaches to these considerations are explored and illustrated within this paper.
This paper provides an in-depth overview of the process in developing the Bachelor of Experiential Design degree (BXD) in the Faculty of Animation, Arts and Design (FAAD) at Sheridan College, located in Oakville, Ontario, Canada.
How to get involved earlier in projects.
About two years ago we published a thought piece on the design of your business - viewing it as just another design problem and applying the thinking that you apply to client projects to the design of your business.
Part two considers some proven approaches to growing your business from other design disciplines
Heekyoung Jung is currently an assistant professor of Interaction Design in the School of Design Architecture and Planning at University of Cincinnati. The School of Design is innovative in teaching and in transforming the design disciplines by infusing learning with the newest design thinking methods and technologies.
Mies Hora has had a long, multi-disciplinary career in the design field, where his decades of experience include corporate identity, branding, positioning, advertising, web design, publications and print media, mobile device applications, product and interface design, environmental graphics, wayfinding and videography/photography for a wide variety of clients.
Meeker & Associates was founded in 1985 by Donald Meeker. Although trained in design and fine arts, Meeker’s approach to design has been shaped by his experience as a community planner, his love of the outdoors, his work in public and corporate environmental graphic design with Richard Danne and Bruce Blackburn, and his father’s influence as a structural engineer.
The SEED Network is seeking college and university projects that evince the strategies and philosophies of public interest design pedagogy. For more information visit the the SEED Network for complete details.