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Rachel Matthews is an Exhibition and Experience Designer based in the Washington, D.C. Metro Area. Matthews is currently a VR Associate at Carne y Arena, a unique VR experience run by Frontrunner Productions. As a VR Associate she supports and facilitates visitor experiences at Alejandro González Iñárritu's Carne y Arena, and safeguards the top-of-the-line equipment that is utilized for the virtual reality experience.
Rachel Matthews began her career by attending and graduating from Trinity University in 2012. She graduated with a Bachelor of Arts with a major in Studio Art and a minor in Sociology. In February of 2013 she was hired by Trinity University as a Program Assistant for the Mellon Initiative for the Arts and Humanities. In this position Matthews; provided arts expertise and link to the Trinity Art Department to Program Director in setting up the foundation for undergraduate research program, served as student and faculty liaison for summer research fellowships, designed humanities lab with gallery space to host exhibitions of student artwork, and set up and managed $800,000 grant-funded budget.
Matthews continued growing her skills through experience at Equinox Gallery as their Exhibitions Manager. In this position she designed and organized 9 exhibitions of local, national, and international studio jewelers, managed and merchandised 20 rotating jewelers, designed new studio and exhibition space. Matthews then returned to Trinity University as an Adjunct Faculty and Exhibitions Manager where she funded, designed and taught an experiential learning course in exhibition development resulting in 4 exhibitions in the campus library, student center, and gallery. The exhibitions displayed work by current students, alumni, and local artists, strengthening university ties to alumni and the San Antonio art community. Rachel Matthews also collaborated with career services to set up the schools first arts career development panel.
After these positions in 2016 Rachel Matthews began to pursue a Master’s degree in Exhibition Design at the Corcoran School of the Arts and Design at The George Washington University. During this time Matthews also continued working, as a Special Projects Manager with Holbrook Campbell Lawson Fine Art Consultancy, and as an Exhibition Designer with the Design Corps at Corcoran School of the Arts and Design at The George Washington University. She then completed an Advanced Level Design Internship at the Smithsonian American Art Museum, where she worked on the exhibition No Spectators: The Art of Burning Man. In the spring of 2018 she completed and graduated from her Master’s degree program.
After graduating Rachel Matthews accepted a full time position with the Smithsonian American Art Museum as a VR Associate for the No Spectators: The Art of Burning Man exhibition. In this position she provided visitor and technical support for Android Jones' virtual reality simulation and other interactive installations, involving frequent trouble shooting, and managed volunteers for the exhibition. After this experience she accepted her current position as a VR Associate at Alejandro González Iñárritu's Carne y Arena.