Curtis Kelly

Company

Website

Member Since

October 2014

Call him old fashioned, but Curtis Kelly still believes in picking up the phone over sending an email or text. His approach to every project begins with the goal of clarifying a client’s vision through exceptional communication, discovering a common language that bridges the gap between their inspiration and the technical reality. The end result is an empowered client and team, armed with the essential information to make unified decisions for a mutually successful project.
As the Lead, Systems Design Group, Curtis Kelly ensures continuity between the client’s vision and technical integration for project design, build and completion.
Curtis Kelly has over 30 years experience in live sound, live corporate productions and concert touring, live audio system design, live audio visual production, commercial media systems integration and design, design/build, system installation and commissioning.
As the AV designer and integrator for the Air Force One Pavilion, Discovery Center, Ronald Reagan Presidential Library and Museum, which won a Themed Entertainment Association (TEA) award for Best Educational Experience, Curtis realized his true passion for collaborative sensory innovation, which naturally led him to SenovvA.
Other career highlights include: Audio Engineer for Yanni World Tours, including the acclaimed concerts, Live at the Acropolis, Live at the Taj Mahal, India, and Live at the Forbidden City, Beijing, China.
Curtis is proud of the relationships he has maintained within his industry, including clients Purina Mills, Land O’ Lakes, Carlson Wagonlit, Intel Developers Forum, the NFL Experience at the Superbowl, and his longest standing client, Anthony Robbins, for whom he has done his live audio design and mixing since 1991.
View more of Curtis Kelly’s work at SenovvA/FI Studios.

Ask me about

Experiential Educational Simulations

My super power is

Creating Connections

Best piece of advice I've ever heard

Takeoff is Optional… Landing is Mandatory

Practice Area

Branded Environments, Digital Experiences, Exhibition, Placemaking, Public Installation, Strategy/Research/Planning, Wayfinding

Focus Area

Digital, Exhibition, Graphic, Interactive, Interpretive

Industry

Corporate, Cultural, Education, Entertainment, Museums, Visitor Centers