Multimedia

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Register for Film Focus featuring the doucmentary Shield and Spear
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2020 Global Design Awards sponsor, CREO Industrial Arts
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Asterisk's GamePlan wayfinding solution
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2020 SEGD Global Design Awards—sponsored by Creo
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The SEGD Global Design Awards were designed by Massimo Vignelli
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2020 SEGD Academic Summit Recap
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Asterisk GamePlan System
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Asterisk GamePlan Wayfinding System
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Asterisk GamePlan Wayfinding System
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Asterisk GamePlan Wayfinding System
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Asterisk GamePlan Wayfinding System
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Asterisk GamePlan Wayfinding System
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Asterisk GamePlan Wayfinding System
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Xander Ferreira
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Marquise Stillwell
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Laura Glazer
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Daphne Peters
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Shannon Spickler
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Remembering Milton Glaser
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Gina Russell
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Rachel Hyde
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Adam Tanski
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Chad Hutson hosted the awards ceremony
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As people walk through the lobby of 44 Montgomery Street in San Francisco they become digital paintbrushes, trailing a colored path across the display. (Photo: Caleb Tkach)
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In the Main Hall an enormous multi-screen display supports live presentations and webcasts; during meeting breaks, the screens show trending eBay data in searches and purchases. (Photo: Erynn Patrick)
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In the hub of eBay’s headquarters, ESI Design created a data-driven media experience that tells the story of the company in a fun, interactive way for employees and partners. (Photo: Erynn Patrick)
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The diffused LED displays in the lobbies and corridor are activated by passersby via an infrared camera system, creating beautiful scenes that ebb and flow with the morning rush and the afternoon lull. (Photo: Caleb Tkach)
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To help visitors develop a stronger sense of compassion for animals, ESI created 68 interactive activities that invite visitors to experience the world from an animal’s point of view.
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Stephen "Joe" Winslow
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Jeff Zoll
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The showpiece is a 65-foot digital sculpture that utilizes algorithmically-generated abstractions of WarnerMedia content. (KEENA Photo)
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At WarnerMedia’s new HQ, an immersive media experience tells a cohesive brand story across the 27 floors. (KEENA Photo)
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The museum journey begins with a cinematic flythrough inside the monument and provides an overview of the story of the Statue, from its origins to present day. (KEENA Photo)
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Sidney Hallak
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Visitors consider their own roles in liberty’s future by adding their self-portrait and collage of inspirational images to the "Becoming Liberty" digital mural—the emotional peak of the experience. (KEENA Photo)
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The new museum gives 4.3m annual visitors to the Statue of Liberty the opportunity to learn about the Statue’s history, influence, and legacy in the world through interactive, immersive exhibits. (Photo: Christopher Vernale)
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At 221 Main Street, ESI Design created a 126 foot-long digital display—a medium for locally-inspired content— that extends from the exterior façade to the interior lobby.
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With 1,700-square-feet of motion-activated LED displays, ESI designed an ever-evolving artwork that reacts to the presence of people and creates a sense of place. (Photo: Caleb Tkach)
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The Sony Wonder Technology Lab, a 14,000 sq.ft. interactive museum featured 20 unique hands-on exhibits that utilized Sony technologies.
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“Sight Masks” at MSPCA's Macomber Farm gave visitors the unique opportunity to see like a cow (with 360-degree vision), a goat (through a square pupil) or a sheep (in black and white).
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As one of the first “hands-on” museums in the country, at the Brooklyn Children’s Museum, children experienced the natural sciences through interaction with the exhibits.
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Schlossberg worked with Fuller to develop "World Game," a simulation that allows a group to address global problems and work together to achieve universal goals like conservation.
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Maegan Smith
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Register for Film Focus: Shield and Spear
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Register for July's Film Focus event featuring the documentary, Shield and Spear
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