2017 SEGD Communication + Place Design Research Journal Header

Academic Design Research Journal

Communication + Place is the official research journal of the Experiential Graphic Design community. Published online, the journal features articles from both academics and professionals advancing the XGD profession through creative research, curriculum development, project reviews, and user-centric testing.

2016 Papers

C+P 2016 Katie Davis-Sayles

This paper examines the processes and outcomes of an educational project designed to explore new ways of thinking about experiential graphic design and interactive design. Through the pedagogical approaches of these two distinct disciplines, undergraduate design students unified user-generated content, social media, and virtualized reality not only as wayfinding and placemaking techniques, but as means to build a hidden, invisible city with its own shifting circulation paths, monuments and narratives weaving through the physical landscape.

2016 Academic Summit Deborah Beardsley

Charrettes and critiques can be devised specifically for experiential graphic design course goals and assignments in order to inform design process and final project outcomes in particular and unanticipated ways. For the purposes of this paper, charrette refers to a planned, intensive and timed experience that is strategically directed toward the investigation and solution of a specific design goal or objective. The term critique implies a group dialogue, analysis or assessment of work during a particular phase of design process. Diverse approaches to these considerations are explored and illustrated within this paper.

2016 Academic Summit Angela Iarocci

This paper provides an in-depth overview of the process in developing the Bachelor of Experiential Design degree (BXD) in the Faculty of Animation, Arts and Design (FAAD) at Sheridan College, located in Oakville, Ontario, Canada.

C+P 2016 Heekyoung Jung

Workplace safety is closely related to staff’s wellness, but they have been mostly approached as separate initiatives due to organizational conventions and operational constraints. Thanks to the rising awareness of health and wellness as well as advanced technology capabilities, corporate attempts are increasing for creating a safer work environment by monitoring employees’ physical and emotional conditions in relation to potential workplace hazards. This paper will present an integrated design approach to workplace safety and wellness based on the case studies of communication system design projects that explored digitally augmented warehouse work environments.

C+P 2016 Fitgi Saint-Louis

The design of education environments can serve not only aesthetic, inspirational needs but also practical ones. The integration of architecture and environmental graphic design communicates and reinforces core concepts and ideas related to the students’ ongoing studies. Importantly, this opportunity applies to all learning environments—low cost can yield high-impact results. We believe creative, unexpected design intervention can assist current schools that are struggling to keep students engaged, and also act as a catalyst for a new type of school environment that sets a precedent for high-performance learning facilities. The success of not-for-profits such as Publicolor in using design to improve student outcomes serves as inspiration for our ideas.

2016 Academic Summit Joell Angel Chumbley

This paper presents the framework and outcomes of two transformative projects aimed at developing strategies for re-envisioning Cincinnati’s urban and historic core. Through a unique collaboration between University of Cincinnati’s DAAP students, adjunct faculty, the community, and key civic stakeholders, the projects brought to light the possibilities for creating a best-in-class visitor experience and transforming a derelict urban district once celebrated as the center for Brewing in Cincinnati.

Call for Papers

2017 SEGD Academic Summit Call for Papers

2017 SEGD Academic Summit
Miami: 06.7.17
NEW Deadline : 03/9/17
Guidelines PDF

Previous Papers

Environmental Graphic Design: Changing the Perceptions of Divided Communities through Cultural and Social Connectivity
Design Anthropology as Bridge between Respectful Knowing and Making
Pushing Design’s Edges with Sound Interactions
Storefronts: Lettering & Digital Technologies in the Urban Landscape
Bridging EGD: Introducing Communities to the Potentials of Environmental Graphic Design
Building a Culture of Design Research
Full Immersion: Beyond the Page + Screen
SEGD Core Competencies and Subsequent Implications for Professional Practice
From Signs to Minds: Wayfinding Design and Mental Maps
Inclusive, High Quality Decisions?  Macro/Micro Design Impacts within our Everyday Experiences
The Total Package: An Interdisciplinary Approach to Package Design that Benefits Consumer Experience and Brand Perception
Social Engagement through Environmental Graphic Design: Design for Struggling Small Communities
Smarter Sidewalks
An Interior and Graphic Design Interdisciplinary Collaboration
The Sustainable Challenges and Opportunities in Environmental Graphic Design
Design Innovations through Collaborative Research Methods
KNOWHERE: Finding Ways to Teach Wayfinding
Leveraging Customer Loyalty Data to Personalize the Service Experience in the In-Person Customer/Employee Context
Encouraging User Interaction through Signage Design
The Interplay between People and Art
The Development and Implementation of an Interdisciplinary Foundation Program at FIT/SUNY: Thinking, Making, Doing